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Discussion Starter · #1 ·
I borrowed/stole this from another site.
Have fun


Marine Corps Rules for Gun Fighting

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USMC Rules for Gun fighting:
1. Bring a gun. Preferably, bring at least two guns. Bring all of your
friends who have guns.
2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is
expensive.
3. Only hits count. The only thing worse than a miss is a slow miss.
4. If your shooting stance is good, you're probably not moving fast enough
nor using cover correctly.
5. Move away from your attacker. Distance is your friend. (Lateral and
diagonal movement are
preferred.)
6. If you can choose what to bring to a gunfight, bring a long gun and a
friend with a long gun.
7. In ten years nobody will remember the details of caliber, stance, or
tactics. They will
only remember who lived.
8. If you are not shooting, you should be communicating, reloading, and
running.
9. Accuracy is relative: most combat shooting standards will be more
dependent on "pucker factor"
than the inherent accuracy of the gun.
10. Use! a gun that works EVERY TIME. "All skill is in vain when someone
pisses in the flintlock of
your musket."
11. Someday someone may kill you with your own gun, but they should have to
beat you to death
with it because it is empty.
12. Always cheat; always win. The only unfair fight is the one you lose.
13. Have a plan.
14. Have a back-up plan, because the first one won't work.
15. Use cover or concealment as much as possible.
16. Flank your adversary when possible. Protect yours.
17. Don't drop your guard.
18. Always tactical load and threat scan 360 degrees.
19. Watch their hands. Hands kill. (In God we trust. Everyone else, keep
your hands where I can
see them).
20. Decide to be aggressive ENOUGH, quickly ENOUGH.
21. The faster you finish the fight, the less shot you will get.
22. Be polite. Be professional. But, have a plan to kill everyone you meet.
23. Be courteous to everyone, friendly to no one.
24. Your number one Option for Personal Security is a lifelong commitment to
avoidance,
deterrence, and de-escalation.

Navy Rules for Gun fighting
1. Go to Sea.
2. Send in the Marines.
3. Drink Coffee.
 
G

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It's cute, but I think those aren't from the USMC, but rather from the training company "Options for Personal Security," Andy Stanford's old outfit.

For example:

owtlaw said:
1. Bring a gun. Preferably, bring at least two guns. Bring all of your
friends who have guns.
Haven't seen an unarmed Marines here in theater. I don't think they need to be reminded to bring weapons to a fight. And of course they don't travel alone, but rather in squad-sized elements at the smallest.

5. Move away from your attacker. Distance is your friend. (Lateral and
diagonal movement are
preferred.)
They're asking a Marine to move AWAY from the fight, rather than close with the enemy and destroy him?

6. If you can choose what to bring to a gunfight, bring a long gun and a
friend with a long gun.
Military members don't choose what to bring, they are told. There's an old internet joke about how Marines choose weapons:

"Marine, you choose this weapon!"

"Yes, Gunny!"

"Outstanding!"

Anyway, no one in theater will attend any fight without at least a rifle if not a machinegun.

19. Watch their hands. Hands kill. (In God we trust. Everyone else, keep
your hands where I can
see them).
No need to look at their hands when they are shooting at you with AKs and RPGs. Just shoot the bastards.

20. Decide to be aggressive ENOUGH, quickly ENOUGH.
I have never met a Marine who had problems being aggressive.

24. Your number one Option for Personal Security is a lifelong commitment to
avoidance, deterrence, and de-escalation.
See how cleverly they work in the company name?

Cute little list, but I guess saying it's from the Marines is cooler than saying it came from a company composed of civilians.
 
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Whoever wrote it, it was entertaining. I've got a few good Marine friends. They don't come to play.
My father in law was a Marine. Until he got ALS at the age of 72 you needed a lot more that a knife or baton to take him. If you were that foolish he'd feed your weapon back to you in a most unpleasant manner.
mess with the best, die like the rest.
 
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